"Virtually True" tells the story of a young boy named Michael, who discovers an intriguing connection with another boy, Sebastian Shultz, through a series of computer games. Michael and his father are avid computer enthusiasts and spend their weekends exploring .........................
Virtually True - Oxford Reading Circle - Class 8 - English
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Extra Questions - Virtually True | Oxford Reading Circle | Class 8 Literature | English
I shook my head. A real message from the real Sebastian Shultz. We both knew that by reliving the accident, something wonderful had happened.
Why did the author shake his head?
What does the author mean by real message from the real Sebastian Shultz?
What wonderful thing had happened by reliving the accident?
I shook my head. A real message from the real Sebastian Shultz. We both knew that by reliving the accident, something wonderful had happened.
Why did the author shake his head?
What does the author mean by real message from the real Sebastian Shultz?
What wonderful thing had happened by reliving the accident?
The author shook his head with disbelief at the absurdity of the whole thing as he found it hard to believe.
He was doubtful of the entity of the real Sebastian Shultz existence as he had considered him to be a part of the game. The Sebastian he had come across was in virtual reality but not in real self.
By relieving the accident Sebastian had come back to his real self and out of the vegetative state of comma.
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Sebastian Shultz, the boy I’d got to know so well recently, had apparently been in a coma for all that time. I felt nervous and shivery. It didn’t make any sense at all.
Who was Sebastian Shultz?
i) narrator’s distant cousin
ii) narrator’s new friend
iii) narrator’s new neighbour
iv) a computer image of a boy of author’s age
How did the author know Sebastian Shultz?
i) They were class mates.
ii) The author had created that animated character. '
iii) The two had met at a computer fair.
iv) Sebastian Shultz was a computer image in one of the psycho-drive games of the author.
What had happened to him?
i) He was critically injured during fight between his classmates and him.
ii) Sebastian had been kidnapped and assaulted by kidnappers.
iii) Sebastian was injured by the dragon in the psycho-drive computer game.
iv) Sebstian met with an accident while coming back from school.
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Unlock now 🔓Stupid question. With the help of a skeleton swipe-card, we were soon out of the cell and racing down the corridors. Sirens wailed, guard dogs howled heavy boots came tramping. Behind us, steel-barred doors slammed shut. We dodged the guards, we fled the dogs, we made it to a staircase and pounded upwards.
a. What question was stupid?
b. What is a skeleton swipe card?
c. Why were they running away?
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Unlock now 🔓Quiz - Virtually True | Oxford Reading Circle | Class 8 Literature | English
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Unlock now 🔓About the Author - Virtually True | Oxford Reading Circle | Class 8 Literature | English
Paul Stewart is a British author, best known for his best-selling children's series The Edge Chronicles, which he co-created with illustrator Chris Riddell. Stewart has written various other books for children and young adults, including the Far-Flung Adventures series and the science-fiction-inspired Barnaby Grimes series. In addition to his successful work in children's literature, Stewart has a degree in English and American Literature and has taught English in Sri Lanka as part of a VSO program. His engaging storytelling and imaginative works have made him a popular and critically acclaimed author.
Summary - Virtually True | Oxford Reading Circle | Class 8 Literature | English
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Plot - Virtually True | Oxford Reading Circle | Class 8 Literature | English
I. Discovering Sebastian Shultz
The protagonist comes across a newspaper article about a boy named Sebastian Shultz who recently woke up from a coma.
They are shocked to recognize Sebastian as a character they had met within computer games.
II. First Encounters with Sebastian in Games
The protagonist recalls the various encounters they had with Sebastian in different games such as Wildwest, Dragonquest, and Jailbreak.
In each game, the protagonist attempts to rescue or ...
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Unlock now 🔓Themes - Virtually True | Oxford Reading Circle | Class 8 Literature | English
🧑💻 Technology and its advancement
The story revolves around advanced computer technology, specifically the virtual reality games. The protagonist's father is a technology enthusiast, always keeping up with the latest gadgets and gizmos. The story explores how advanced technology can have unforeseen effects, allowing the protagonist to help Sebastian Shultz recover from his coma by interacting with him through the games.
🤝 Friendship and collaboration
The protagonist and Sebastian Shultz form a unique kind of friendship through their interactions within the virtual reality games. They work together and rely on each other to ...
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Unlock now 🔓Character Sketches - Virtually True | Oxford Reading Circle | Class 8 Literature | English
Sebastian Shultz
Sebastian Shultz is a 14-year-old schoolboy from South London who, in the story, is involved in a motorway accident and falls into a coma.
Resourceful: Within the virtual games, Sebastian comes up with creative plans and ideas to try to escape and get himself rescued, such as using a helicopter in the Warzone game or a jeep in the Jailbreak game.
Persistent: Despite multiple failed attempts to rescue him, Sebastian continues to reach out to Michael with new suggestions and encourages him not to give up on rescuing him from the virtual world.
Grateful: After ...
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Unlock now 🔓Important Lines - Virtually True | Oxford Reading Circle | Class 8 Literature | English
"Sebastian Shultz, a 14-year-old schoolboy from South London, awoke yesterday from a coma that doctors feared might last forever." - This line introduces the main character Sebastian Shultz and his remarkable recovery from a coma, which serves as a central theme in the story.
"It all started a month ago. Dad and I had spent the entire Saturday afternoon at the Computer Fair." - The narrator begins recounting the events that led up to their interaction with Sebastian, initially through computer games purchased at the Computer Fair.
"We came away with a virtual reality visor and glove, and a handful of the latest interactive psycho-drive games." - This line highlights the advanced technology ...
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Unlock now 🔓Vocabulary - Virtually True | Oxford Reading Circle | Class 8 Literature | English
wheezy - to breathe with an audible whistling sound, with difficulty
The wheezy old man struggled to catch his breath, making an audible whistling sound as he inhaled and exhaled.coma - a prolonged state of deep unconsciousness
After the accident, she fell into a coma and remained in a deep state of unconsciousness for several weeks.nutty - crazy about; has a passion for
He's absolutely nutty about cars, spending every weekend at the race track and collecting car magazines.Mhz - megahertz - one million hertz (the unit of frequency equal to one cycle per second)
The radio frequency.........................
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